![]() The guide only goes to level 30 (by which point we'd hope most players get a grip and are comfortable on their own anyhow). ![]() Second, and more importantly, the quest listings are extensive and well documented, and well laid out. I don't really feel that it destroys the magic of the game in any way - in fact it increases it, by removing some of the hampering frustrations/confusions due to details left out of the manual. Yes, you could figure out most of this on your own but for someone who only has a couple hours a night to play, this guide speeds up the learning process and makes the play time more enjoyable - and that's what really important. There are many things in the basic sections of the guide that give a lot of insight into the game mechanics and fundamental ways in which things work, like the economy, crafting, magic, armor, classes, jargon, and so forth. EQ2 was my first foray into the world of MMO's, personally. Not all of us have been playing EQ Live for the last five years. First, although there is a large section dedicated to "the basics" a lot of the information will still be extremely helpful to new EQ or MMO players. So that is what I'm basing this review on right now because the content is identical for the most part. It's the exact same thing as the print guide, in PDF format. I recently purchased the eguide version for $10 at the official Prima site. I don't see how anyone could look at this guide and think it wasn't made by people who love videogames, and who love EQ. I'm sorry that some people feel Prima has ruined the startegy guide industry but I think that of all their guides this one is perhaps one of the best, not the worst. I think the guide really helped get my head "into" the game. Also, the guide doesn't have much content for characters over the mid 20's - leaving a lot of game for you to discover. Yes, all guidebooks are spoilers, but while there are a lot of quest walk-throughs there are plenty more to discover. The maps are especially helpful in getting oriented. Everquest II is very complicated and a bit daunting to start playing especially as I only play a few hours a week. The book has been very helpful in getting up and running in the game. (She thought it was a comic book set in an everquest genre.) I was pleasantly surprised how good the guide has been. I received this - a gift from my wife who knew how excited I was to start playing Everquest II - with about the same enthusiasm as receiving a bar of soap. Online guides, fan sites and forums always seem to have better content and be more up-to-date. They are inaccurate and seem to condescend to the reader. I find most guidebooks, and especially those from Prima, very poor. "EverQuest II: Prima Official Game Guide" is one of the best commercial guides I have ever seen. For the folks at Prima, give your EQ2 team a big 'Thank You' and tell your other teams to get on the ball. This guide is well designed and laid out, and easy to read, not to mention one of the best looking guides to come from Prima in years. In fact, I was considering picking up the matrix Online to try out, but after seeing how relatively unattractive and uninteresting the Prima book had presented it, I decided not to. From a standpoint of style, this guide is above and beyond any other that's on the market today. I'm completeing quests quicker and I'm leveling faster. ![]() The maps are very accurate (for now at least, until SOE decides to make changes) and the Spell lists and Armor/Weapons charts are top notch. However, the rest of the book is absolutley essential. In fact, anyone not entirely new to MMO's could probably do without those pages. Any old EQ gamer won't really find anything new or helpful here. A good section of the beginning of this book is a beginners guide and a walkthrough of the newbie Isle of Refuge. I only wished I had this guide by my side weeks before when I was wasting hours upon hours finding my way around in this massive world and calling for help constantly for the location of stores and NPC's. But this is definitely the exception to the rule. On the whole I tend to find Prima's guides to be slightly awkward and unattractive. This guide is easily the best investment any EQ2 gamer can make.
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